Club Game: my Later Swedes vs Ian Newell’s LOA (Scots) – Bloody 10-10

A nice but rare game of FOGR at the club. I ran out a detached version of my Late Swedes (1696) / 14 BGs versus a historical British/Dutch LOA (Scotland), also 14 BGs. The board was quite populated with rough and enclosed fields. I won PBI and selected agriculture. My left flank was largely open. In the centre and my centre right was enclosed fields.

Ian deployed across his deployment area in a multi rank checkerboard formation. I deployed in a single rank with the detached pikemen in rear support. I had the only artillery, 2x batteries, I deployed on my left centre. As they where only medium guns, Ian was able to deploy just out of range. Ian advanced which just pipped one unit in range… Eventually this was broken to a number of 1s, but was able to be rallied back before the end of the game. Ian kept his army army tight, but advanced out into both flank areas in strenght. This forced my left wing back of 1x average DH and a small dragoon unit. Ian was able to shoot off DH causing it to rout.

My right flank has held by another average DH, 1x small dragoon unit and a detached pike unit. The dragoons eventually dropped to fragmented and the pikes went disrupted… The centre end up with push from me and Ian rashly charged… On my left I was winning, but Ian broke one of my large superior units.., purely on cohesion for no base losses….

Called it after 2.5 hours… Both of us would get the odd unit, but I think in the end the Scots would out slightly better off….

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Later Swedish Regiment post 1696

By this period the tactics had reverted back to Salvo and charge used in the Thirty Years War. Due to the extensive use of mounted forces by Sweden’s enemies the ratio of 2:1 for muskets to pikes was maintained. This was in contradiction to the rest of Western Europe which has moved to a 5:1 ratio.

This means that the Swedish regiments will be acceptable to taking losses during the approach to salvo and charge range. In normal circumstances the Swedish will have an overwhelming advantage at impact. Under the rules I will be able to detach out pairs of these regiments to provide a large unit of musketeers and a small supporting unit of pikemen.

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Late Swedish List (25mm) post 1696

A 25mm version, designed to be compatible with sensible controls on the balance of superiors and foot to artillery.
Totals out at 694pts

This list I expect to be painting up for Rollcall 2015.

25mm Version
BGs/OOM Generals, 1x GC, 2x TCs 150 694
1 Hvy dragoons: DH average  p/p 48
2 Hvy dragoons: DH average  p/p 48
3 4+2:average, salvo/pike/bayonet 42
4 4+2:average, salvo/pike/bayonet 42
5 4+2:superior, salvo/pike/bayonet 60
6 4+2:superior, salvo/pike/bayonet 60
7 4+2:superior, salvo/pike/bayonet 60
8 4+2:superior, salvo/pike/bayonet 60
9 4+2:average, salvo/pike/bayonet 42
10 4+2:average, salvo/pike/bayonet 42
11 2x Med Guns 40

25mm Version – Detached
BGs/OOM Generals, 1x GC, 2x TCs 150
1 Hvy dragoons: DH average  p/p 48
2 Hvy dragoons: DH average  p/p 48
3 4+2:average, salvo/pike/bayonet 42
4 4+2:average, salvo/pike/bayonet 42
5 8:superior, salvo/bayonet 88
6 4:superior, pike 32
7 8:superior, salvo/bayonet 88
8 4:superior, pike 32
9 4+2:average, salvo/pike/bayonet 42
10 4+2:average, salvo/pike/bayonet 42
11 2x Med Guns 40

Later Swedish List (15mm) 1696

Later Swedish, Post 1696

15mm Version (800pts)
BGs/OOM Generals, 1x GC, 2x TCs 150
1 Hvy dragoons: DH average  p/p 48
2 Hvy dragoons: DH average  p/p 48
3 3x dragoons 24
4 3x dragoons 24
5 4+2:average, salvo/pike/bayonet/regt gun 51
6 4+2:average, salvo/pike/bayonet 42
7 4+2:superior, salvo/pike/bayonet 60
8 4+2:superior, salvo/pike/bayonet 60
9 4+2:superior, salvo/pike/bayonet 60
10 4+2:superior, salvo/pike/bayonet 60
11 4+2:average, salvo/pike/bayonet 42
12 4+2:average, salvo/pike/bayonet/regt gun 51
13 2x Med Guns 40
14 2x Med Guns 40

15mm Version – Detached Sub List (800pts)
BGs/OOM Generals, 1x GC, 2x TCs 150
1 Hvy dragoons: DH average  p/p 48
2 Hvy dragoons: DH average  p/p 48
3 3x dragoons 24
4 3x dragoons 24
5 4+2:average, salvo/pike/bayonet/regt gun 51
6 4+2:average, salvo/pike/bayonet 42
7 8:superior, salvo/bayonet 88
8 4:superior, pike 32
9 8:superior, salvo/bayonet 88
10 4:superior, pike 32
11 4+2:average, salvo/pike/bayonet 42
12 4+2:average, salvo/pike/bayonet/regt gun 51
13 2x Med Guns 40
14 2x Med Guns 40

15mm Average Joe (800pts)
BGs/OOM Generals, 1x GC, 2x TCs 150
1 4+2:average, salvo/pike/bayonet 42
2 4+2:average, salvo/pike/bayonet 42
3 4+2:average, salvo/pike/bayonet 42
4 4+2:average, salvo/pike/bayonet 42
5 4+2:average, salvo/pike/bayonet 42
6 4+2:average, salvo/pike/bayonet 42
7 4+2:average, salvo/pike/bayonet 42
8 4+2:average, salvo/pike/bayonet 42
9 4+2:average, salvo/pike/bayonet 42
10 4+2:average, salvo/pike/bayonet 42
11 4+2:average, salvo/pike/bayonet 42
12 3x average, dragoons 24
13 3x average, dragoons 24
14 4x DH, average,p/p 48
15 4x DH, average, p/p 48
16 2x Med Guns 40